Claim territory, survive the shrinking zone, and finish with the most tiles. If your tile count falls
below 3, you are eliminated and become a spectator.
Actions
Claim neutral chunksMove next to an empty chunk, press Space or click, then type the prompt. Larger chunks use
longer prompts but capture more tiles at once.
Siege enemy chunksTarget an adjacent enemy chunk. The attacker types first. After they finish, the defender has
a short response window and must beat the attacker's actual time.
Fortify owned chunksAct on your own chunk to add Armor, up to level 5. Armor adds extra words to attacker prompts
and decays over time.
Stay in the zoneTiles outside the safe zone are stripped away. Watch the ring and the next-zone preview before
committing to far-away fights.
Tile Icons & Abilities
S
Shield tile
Typing its ability word adds +2 Armor to the captured chunk.
B
Bomb tile
Claims adjacent neutral tiles around the triggered chunk.
F
Fast tile
Gives 3 faster/easier claim prompts by swapping harder words for easy
words.
O
Gold outpost
A rare size-1 objective. Owning it gives adjacent same-owner chunks +1
effective Armor during incoming sieges.
1
Armor number
Shows a chunk's fortification level. Higher numbers mean attackers type
more penalty words.
If you are below 6 tiles, claim prompts can include guaranteed ability words as a
comeback mechanic.
Controls
Move - Arrows, WASD, ZQSD, or ESDF Act - Space or click · Defend - Shift Cancel - Esc · Zone view - Alt Zoom - Scroll · Pan - Middle mouse
ESDF keeps your fingers on the home row — handy when switching between moving and typing.